I have a stackView(vertical) which contains labels and bottom description label is hidden by default. And I implemented an arrow button at the right side of the cell. By clicking the button, I just want to show the hidden description label and stackView should expand automatically and make cell bigger. This was my basic idea to implement expandable cell. So this is the code I used to get desired results:
@objc func downArrowButtonClicked(_ sender: UIButton){
let indexPath = IndexPath(row: sender.tag, section: 0)
selectedIndex = indexPath
selectedCellIndex = sender.tag
isDescHidden = !isDescHidden
tableView.reloadRows(at: [indexPath], with: .automatic)
}
Above is the code for the button inside clicked cell. I went with the idea to reload that particular index. I created a variable named selectedCellIndex
of in which I use in cellForRowAt
method to make some changes.
I also had the implement some code in viewDidLayoutSubviews() as when I first clicked the cell wasn't getting expanded fully. here's that just in case:
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
let indexPath = selectedIndex
tableView.reloadRows(at: [indexPath ?? IndexPath(row: 0, section: 0)], with: .automatic)
}
And calling it in willDisplay
method which finally fixed the cell expansion issue:
func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
viewDidLayoutSubviews()
}
And here is my cellForRowAt
function:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CustomTableViewCell", for: indexPath) as! CustomTableViewCell
if indexPath.row == 0 {
cell.lblTitle.text = "Title 1"
cell.lblDesc.text = "Desc 1"
}
else if indexPath.row == 1 {
cell.lblTitle.text = "Title 2"
cell.lblDesc.text = "Desc 2"
}
else {
cell.lblTitle.text = "Title 3"
cell.lblDesc.text = "Desc 3"
}
if selectedCellIndex != nil {
if isDescHidden == false {
if cell.isDescHidden == true {
cell.lblDesc.isHidden = false
cell.btnArrow.setImage(UIImage(systemName: "chevron.up"), for: .normal)
}
else {
cell.lblDesc.isHidden = true
cell.btnArrow.setImage(UIImage(systemName: "chevron.down"), for: .normal)
}
}
else {
if cell.isDescHidden == true {
cell.lblDesc.isHidden = true
cell.btnArrow.setImage(UIImage(systemName: "chevron.down"), for: .normal)
}
else {
cell.lblDesc.isHidden = false
cell.btnArrow.setImage(UIImage(systemName: "chevron.up"), for: .normal)
}
}
cell.isDescHidden = !cell.isDescHidden
}
cell.btnArrow.tag = indexPath.row
cell.btnArrow.addTarget(self, action: #selector(downArrowButtonClicked(_:)), for: .touchUpInside)
return cell
}
This approach gets too confusing as you can see from the above code. The isDescHidden
variable is defined in both Main view controller as well as table view cell class and I was trying to use both to expand or collapse a particular cell. However first time it works but if I have 3 cells expanded, collapsing button click doesn't work for 1-2 clicks then works.
Is there a better approach for this kind of problem? Or is there any way I can directly set cell.isDescHidden
value from @objc func downArrowButtonClicked(_ sender: UIButton)
function? So I can use that in cellForRowAt
function?
I would be glad if I could directly make changes to cell variables from that.
CodePudding user response:
Use following function for automatic height for rows.
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
After this you can simply toggle the visibility on your stackView items, like this.
cell.detail.isHidden.toggle()
Here is my CustomCell
class CustomCell: UITableViewCell {
@IBOutlet weak var titleCell: UILabel!
@IBOutlet weak var detail: UILabel!
var onArrowClick: ((UIButton)->())!
@IBAction func handleArrowButton(sender: UIButton){
onArrowClick(sender)
}
}
For sample Data
let data = [["Nothing", "description is very long "], ["Nothing", "description is very long "], ["Nothing", "description is very long "], ["Nothing", "description is very long "], ["Nothing", "description is very long "]]
TableView methods are like this
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return data.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell") as! CustomCell
cell.titleCell.text = data[indexPath.row][0]
cell.detail.text = data[indexPath.row][1]
cell.onArrowClick = { button in
let upArrow = UIImage(systemName: "chevron.up.circle.fill")
let downArrow = UIImage(systemName: "chevron.down.circle.fill")
let newArrowImage = button.image(for: .normal) == upArrow ? downArrow : upArrow
button.setImage(newArrowImage, for: .normal)
cell.detail.isHidden.toggle()
}
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
CodePudding user response:
First create a model to show data into cell. You have to preserve the state of cell.
struct CellData {
var title: String
var details: String
var isExpanded: Bool
}
In CustomTableViewCell
add a property for cellData and assign Outlet
s data from it. Also create a protocol
to reload row
from UIViewController
protocol CustomTableViewCellDelegate {
func reloadRow(sender: CustomTableViewCell, flag: Bool)
}
class CustomTableViewCell: UITableViewCell {
@IBOutlet weak var titleLabel: UILabel!
@IBOutlet weak var detailsLabel: UILabel!
@IBOutlet weak var showButton: UIButton!
var indexPath: IndexPath?
var delegate: CustomTableViewCellDelegate?
var data: CellData? {
didSet {
if let data = data {
if data.isExpanded == false {
detailsLabel.isHidden = true
showButton.setImage(UIImage(systemName: "chevron.down"), for: .normal)
}else {
detailsLabel.isHidden = true
showButton.setImage(UIImage(systemName: "chevron.up"), for: .normal)
}
titleLabel.text = data.title
detailsLabel.text = data.details
}
}
}
override func awakeFromNib() {
super.awakeFromNib()
titleLabel.text = nil
detailsLabel.text = nil
}
@IBAction func showButtonAction(_ sender: UIButton) {
if var data = data {
data.isExpanded.toggle()
delegate?.reloadRow(cell: self, flag: data.isExpanded)
}
}
}
In UIViewController
add an array of CellData
type. You may assign it's data in viewDidLoad()
method.
var tableData: [CellData]
Modify numberOfRowsInSection()
and cellForRow()
method like bleow.
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return tableData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CustomTableViewCell", for: indexPath) as! CustomTableViewCell
cell.data = tableData[indexPath.row]
cell.delegate = self
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
Then confirm CustomTableViewCellDelegate
protocol to UIViewController
extension ViewController: CustomTableViewCellDelegate {
func reloadRow(sender: CustomTableViewCell, isExpanded: Bool) {
guard let tappedIndexPath = tableView.indexPath(for: sender) else { return }
tableData[tappedIndexPath.row].isExpanded = isExpanded
tableView.reloadRows(at: [indexPath], with: UITableView.RowAnimation.automatic)
}
}