So, my game in the windows build works perfectly but it freezes in my android build when my gamescene is finally loaded. It's a network game so I can see my android player moving, it's just that the screen it's permanently frozen. I have no errors in console and in one of my build I managed to get this: not sure if it helps, not sure what to do enter image description here
CodePudding user response:
Use Vulkan API for Android - instead of GLES:
https://docs.unity3d.com/Manual/GraphicsAPIs.html