how do I make this work properly? What do i need to include in my using at the top? And is this even possible?
internal class Program
{
int money = 10;
public void Water()
{
Console.WriteLine("You spent $5 on water");
money -= 5;
}
static void Main(string[] args)
{
Console.WriteLine("To buy water press the w key");
if(// w key is pressed)
{
Water();
}
//wait before closing
Console.ReadKey();
}
}
CodePudding user response:
Maybe you meant something like this:
internal class Program
{
static int money = 20;
static void Main(string[] args)
{
Console.WriteLine(BuyWater());
}
public static string BuyWater()
{
while (money > 0)
{
Console.WriteLine("To buy water press the w key");
//this is where your pressed key comes in:
if (Console.ReadKey(true).Key == ConsoleKey.W) // (true) is for not showing the pressed key in the console
{
Console.WriteLine("You spent $5 on water");
money -= 5;
}
Console.WriteLine("You have $" money);
}
return "You have no money left";
}
}
CodePudding user response:
Console.ReadKey do exactly what you need.
Console.WriteLine("Press w to buy water");
if (Console.ReadKey().Key == ConsoleKey.W)
Water();