I want to make a parent class which use ChangeNotifier. And from this class, I want to create two separate inherited classes that will provide list data to some parts of the app, and each will have its own separate list. But I could not figure out how each class could create its own list and only make operations on that list via using superclass. Can someone explain to me how can I manage this?
import 'package:flutter/material.dart';
class ObjectListProvider<T extends num, K extends Object> with ChangeNotifier {
final Map<T, K> _map = {};
Map<T, K> get map {
return {..._map};
}
K? getSingleObjectWithId(id) {
return _map[id];
}
void add(T id, K obj) {
_map[id] = obj;
notifyListeners();
}
void remove(T id) {
_map.remove(id);
notifyListeners();
}
}
import 'object_list_provider.dart';
import '../person.dart';
class PersonList extends ObjectListProvider {
final Map<dynamic, Person> _people = {};
}
import './object_list_provider.dart';
import '../group.dart';
import '../person.dart';
class GroupList extends ObjectListProvider {
final Map<dynamic, Group> _groups = {};
void addPersonToGroup<T extends num>(Person person, T id) {
super.add(id, person);
notifyListeners();
}
void removePersonFromGroup<T extends num>(Person person, T id) {
_groups[id]?.removePerson(id);
notifyListeners();
}
}
import './person.dart';
import './transaction.dart';
class Group {
final int _id;
String _name;
List<Person> _people = [];
List<Transaction> _transactions = [];
int _totalSpending;
Group({required int id, required String name, int totalSpending = 0})
: _id = id,
_name = name,
_totalSpending = totalSpending;
int get id {
return _id;
}
String get name {
return _name;
}
int get totalSpending {
return _totalSpending;
}
set name(String newName) {
_name = newName;
}
void addPerson(Person person) {
_people.add(person);
}
void removePerson<T extends num>(T id) {
_people = _people.where((Person person) => person.id != id).toList();
}
void addTransaction(Transaction transaction) {
_transactions.add(transaction);
}
}
class Person {
final int _id;
final String _name;
int _balance;
List<int> involvedGroups = [];
Person({required int id, required String name, int balance = 0})
: _id = id,
_name = name,
_balance = balance;
int get id {
return _id;
}
}
For example, I will use this provider in some other dart file as
final groupList = Provider.of<GroupList>(context);
groupList.add(....)
CodePudding user response:
I refactored my code and came up with a solution that worked for me. Let me try to explain future reads as much as I can.
changed map from private to public. I am not sure it is the best way but it worked for this case. I was also able to work it with getter and setters but by doing that provider object did end up having two variables as _map and map.
import 'package:flutter/material.dart';
class ObjectListProvider<T extends num, K extends Object> with ChangeNotifier {
Map<T, K> map = {};
K? getSingleObjectWithId(id) {
return map[id];
}
void add(T id, K obj) {
map[id] = obj;
notifyListeners();
}
void remove(T id) {
map.remove(id);
notifyListeners();
}
}
Add generics after extending. This way I was able to access the map variable which previously I made publicly accessible. did the same thing for the PersonList as well.
import './object_list_provider.dart';
import '../group.dart';
import '../person.dart';
class GroupList extends ObjectListProvider<num, Group> {
void addPersonToGroup<T extends num>(Person person, T id) {
super.map[id]?.addPerson(person);
notifyListeners();
}
void removePersonFromGroup<T extends num>(Person person, T id) {
super.map[id]?.addPerson(person);
notifyListeners();
}
}
Other than these I did not changed anything related. Now I can call and use provider in some other file as
...
@override
Widget build(BuildContext context) {
final groupList = Provider.of<GroupList>(context);
final groups = groupList.map;
return ListView.builder(
itemCount: groups.length,
itemBuilder: (context, int index) {
return ListTile(
onTap: () => index,
title: Text(groups[groups.keys.elementAt(index)]!.name),
trailing: Text(
groups[groups.keys.elementAt(index)]!.totalSpending.toString(),
),
);
},
);
}
...
CodePudding user response:
I'm working on something simmilar(not current version) at the moment. I would like to try and help if and where I can - though with the caveat that I'm still figuring out a lot of the basics myself.
Could you narrow-down or re-phrase the problem?
What I've done in the app I linked to above, as far as I think it might be relevant to you after a quick skim through your code, what I've done is:
- To 'hold' the list and as much as possible of the functionality in the parent class.
- In my case, each child class extends that parent - I'm calling it a 'listicle', and the type of object is specific to that childTypeListicle (for now).
- The child classes hold specification of the types they list - in my case each it type shares an abstract parent Item class - as well as some config details for e.g. remote access and factory constructors. These' fields communicate up to the parent interfacing and its generic-ized functionality around the list through abstract method declarations enforced by the shared parent class. So that crteates a kind of the list as axel while it its reasonably item-type agnostic. Make sense?
Seems to work well so far, basically holds the logic this side of the plane-of-presentation implementation.
I also have tertiary connected interface elements like bottom-alert-bar connecting into fields of the parent 'listicle', and creating a kind of navigation ui that manipulates the list out onto the listview builder. Would like to also build in some partial local repository-ing but that doesn't seem a priority at the moment for this project.
I hope some of that helps somehow.