Now I know I can through the Windows. Gaming. Input method for standard under the state of the button (press), can also send the custom command to the console ( GipGameControllerProvider. SendMessage ), but I can't get the game the handle returned by the custom command, because my game handle some non-standard features, such as more than standard button button mapping, I need to get the current state of mapping, the other is similar to the function of light
. GipGameControllerProvider SendReceiveMessage looks very much like I want to use the API, but call always throws an exception: does not support the request (exception from HResult: 0 x80070032),
Razer has called a Razer Wolverine for xbox app, they realize the function of this, don't know how to do, they are application of uwp looks can't decompiled
I don't know you a great god have what advice?
CodePudding user response:
Hello?CodePudding user response:
Hello?CodePudding user response:
[Talking to USB devices, start to finish (UWP app) - Windows software | Microsoft Docs] (https://docs.microsoft.com/en-us/windows-hardware/drivers/usbcon/talking-to-usb-devices-start-to-finish#walkthroughwriting-uwp-app-for-usb-devices)CodePudding user response:
The