Help me. I am attempting to build a multiplayer game in in unity using photon cloud. i am using the free asset store extension to connect to the server. however, no matter what i do, this error shows:
Type or namespace definition, or end-of-file expected
I neither understand what it means nor know what to do about it. can someone help me, please?
my code is this:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
using UnityEngine.SceneManagement;
public class LoadServer : MonoBehaviourPunCallbacks
{
private void Start()
{
PhotonNetwork.ConnectUsingSettings();
}
public override void OnConnectedToMaster()
{
PhotonNetwork.JoinLobby();
}
public override void OnJoinedLobby();
{
SceneManager.LoadScene("Lobby");
}
}
CodePudding user response:
You have a semicolon after OnJoinedLobby()
which is not valid C# syntax.
As a point of advice, use an editor with syntax highlighting like VS Code or Visual Studio. It will detect issues like this for you
CodePudding user response:
maybe get rid of the semicolon on public override void OnJoinedLobby();
thanks! @DeveNuub