I want the text view to be updated every second or less in a dynamic random way and at the end of the loop the text view show the last random number. I tried to add a sleep method but it did not work every time I click the button the text view show the last random number directly.
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val rollButton: Button = findViewById(R.id.button1)
var result: TextView = findViewById(R.id.textView)
rollButton.setOnClickListener {
for (i in 1..10){
result.text = "${(1..6).random()}"
}
Toast.makeText(this, "Dice Rolled!", Toast.LENGTH_SHORT).show()
}
}
}
CodePudding user response:
You can use Coroutine delay
rollButton.setOnClickListener {
CoroutineScope(Dispatchers.Main).launch {
//Disable button temporarily to prevent multiple clicks
it.isEnabled = false
for (i in 1..10) {
binding.textviewFirst.text = "${(1..6).random()}"
//One second delay before the next
delay(1000)
//If you want random delay - say 100ms to 1s
//delay((100L..1000L).random())
}
it.isEnabled = true
Toast.makeText(this@MainActivity, "Dice Rolled!", Toast.LENGTH_SHORT).show()
}
}
CodePudding user response:
Coroutine delay is a way to do that, which is suggested in ltp's answer, Another way is Runnable and Handler, an example function:
fun animateTextView(handler: Handler, textView: TextView, animate: Boolean = true) {
val runnable: Runnable = object : Runnable {
var randomNumber = 0
override fun run() {
randomNumber = {(1..100).random()}
textView.text = "$randomNumber"
handler.postDelayed(this, 500L)
}
}
// animate == false -> end text updates
if (animate) handler.postDelayed(runnable, 500L)
else handler.removeCallbacks(runnable)
}
Example use of the function:
private val textAnimaterHandler = Handler(Looper.getMainLooper())
animateTextView(textAnimaterHandler, binding.textView)
// Stop updates:
animateTextView(textAnimaterHandler, binding.textView, animate = false)