I'm stuck on RxCocoa problem.
I'm gonna implement clear tableView with Rx.
The app using MVVM with RxCocoa needs clear data for initializing tableView with infinite scroll.
But with binding tableView, I dunno how to clear it.
Thanks.
ViewController
self.viewModel.requestData() // request data to Server
self.viewModel.output.hotDealList
.scan(into: [ItemModel]()) { firstPosts, afterPosts in // For Infinite Scroll
return firstPosts.append(contentsOf: afterPosts)
}
.bind(to: self.tableView.rx.items(cellIdentifier: "itemCell", cellType: HotDealTableViewCell.self)) { [unowned self] (index, item, cell) in
self.setCellUI(item: item, cell: cell)
}.disposed(by: self.bag)
ViewModel
struct Output {
let hotDealList = BehaviorSubject<[ItemModel]>(value: [])
}
func requestData(page: String = "0") {
let _ = self.service.requestItemList(["page":page])
.subscribe(
onNext:{ response in
guard let serverModels = response.posts, !serverModels.isEmpty else {
return
}
self.output.hotDealList.onNext(serverModels)
}
).disposed(by: self.bag)
}
CodePudding user response:
The solution here is to expand the state machine that you already have started. A Moore Machine (which is the easiest state machine to understand) consists of a number of inputs, a state, a start state, and a number of outputs. It is expressed in Rx using the scan
operator and an Input enum.
You already have the scan operator setup, but you only have one input, hotDealList
. You need to include a second input for clearing.
Something like this:
enum Input {
case append([ItemModel])
case clear
}
let state = Observable.merge(
viewModel.output.hotDealList.map { Input.append($0) },
viewModel.output.clear.map { Input.clear }
)
.scan(into: [ItemModel]()) { state, input in
switch input {
case let .append(page):
state.append(page)
case .clear:
state = []
}
}
In Rx, the outputs of the state machine are expressed by bindings. You already have one:
state.bind(to: self.tableView.rx.items(cellIdentifier: "itemCell", cellType: HotDealTableViewCell.self)) { [unowned self] (index, item, cell) in
self.setCellUI(item: item, cell: cell)
}
.disposed(by: bag)
If you need more, be sure to share
your state observable.
BTW, using self
inside the binder like that is a memory leak. I suggest you move the setCellUI(item:cell:)
method into the HotDealTableViewCell
class so you don't need self.