I have the code below. I can use it to send keyboard keys but I can't figure how to use it to send mouse clicks:
user32 = ctypes.WinDLL('user32', use_last_error=True)
INPUT_MOUSE = 0
INPUT_KEYBOARD = 1
INPUT_HARDWARE = 2
KEYEVENTF_EXTENDEDKEY = 0x0001
KEYEVENTF_KEYUP = 0x0002
KEYEVENTF_UNICODE = 0x0004
KEYEVENTF_SCANCODE = 0x0008
MAPVK_VK_TO_VSC = 0
wintypes.ULONG_PTR = wintypes.WPARAM
class MOUSEINPUT(ctypes.Structure):
_fields_ = (("dx", wintypes.LONG),
("dy", wintypes.LONG),
("mouseData", wintypes.DWORD),
("dwFlags", wintypes.DWORD),
("time", wintypes.DWORD),
("dwExtraInfo", wintypes.ULONG_PTR))
class KEYBDINPUT(ctypes.Structure):
_fields_ = (("wVk", wintypes.WORD),
("wScan", wintypes.WORD),
("dwFlags", wintypes.DWORD),
("time", wintypes.DWORD),
("dwExtraInfo", wintypes.ULONG_PTR))
def __init__(self, *args, **kwds):
super(KEYBDINPUT, self).__init__(*args, **kwds)
# some programs use the scan code even if KEYEVENTF_SCANCODE
# isn't set in dwFflags, so attempt to map the correct code.
if not self.dwFlags & KEYEVENTF_UNICODE:
self.wScan = user32.MapVirtualKeyExW(self.wVk,
MAPVK_VK_TO_VSC, 0)
class HARDWAREINPUT(ctypes.Structure):
_fields_ = (("uMsg", wintypes.DWORD),
("wParamL", wintypes.WORD),
("wParamH", wintypes.WORD))
class INPUT(ctypes.Structure):
class _INPUT(ctypes.Union):
_fields_ = (("ki", KEYBDINPUT),
("mi", MOUSEINPUT),
("hi", HARDWAREINPUT))
_anonymous_ = ("_input",)
_fields_ = (("type", wintypes.DWORD),
("_input", _INPUT))
LPINPUT = ctypes.POINTER(INPUT)
def _check_count(result, func, args):
if result == 0:
raise ctypes.WinError(ctypes.get_last_error())
return args
user32.SendInput.errcheck = _check_count
user32.SendInput.argtypes = (wintypes.UINT, # nInputs
LPINPUT, # pInputs
ctypes.c_int) # cbSize
def Press(hexKeyCode):
hexKeyCode = VK_CODE.get(hexKeyCode)
x = INPUT(type=INPUT_KEYBOARD,
ki=KEYBDINPUT(wVk=hexKeyCode))
user32.SendInput(1, ctypes.byref(x), ctypes.sizeof(x))
time.sleep(0.5)
x = INPUT(type=INPUT_KEYBOARD,
ki=KEYBDINPUT(wVk=hexKeyCode,
dwFlags=KEYEVENTF_KEYUP))
user32.SendInput(1, ctypes.byref(x), ctypes.sizeof(x))
I am trying to send mouse clicks to my game.
I tried a lot of libraries to do that (pyaitogui, autoit, win32, wincon, pyinput, mouse, etc.).
They just don't work with that game, but for some reason using the code above I could successfully send keyboard strikes to the game but I can't figure how to use the MOUSEINPUT
class.
CodePudding user response:
This additional code to your attempt worked for me once I added missing imports and commented out the missing VK_CODE
(FYI, make sure your code example works without changes). The field values are described in the MSDN MOUSEINPUT documentation.
MOUSEEVENTF_MOVE = 0x0001
MOUSEEVENTF_LEFTDOWN = 0x0002
MOUSEEVENTF_LEFTUP = 0x0004
def Mouse(dx, dy, flags):
x = INPUT(type=INPUT_MOUSE, mi=MOUSEINPUT(dx, dy, 0, flags, 0, 0))
user32.SendInput(1, ctypes.byref(x), ctypes.sizeof(INPUT))
Mouse(0, 0, MOUSEEVENTF_LEFTDOWN)
Mouse(200, 200, MOUSEEVENTF_MOVE)
Mouse(0, 0, MOUSEEVENTF_LEFTUP)