Don't know how to solve, is the main program to plot window image is drawn and the thread conflict?
Private Bitmap Bitmap=new Bitmap (2000, 2000);
Private outimg=Graphics. FromImage (bitmap);
Private void PlayGif ()//flash thread
{
Outimg. DrawImage (ImgCom (x1), bitmap. The Width/2 - CenPt [r]. X1 X,
Bitmap. Height/2 - CenPt [x1] Y, ImgCom [x1]. Width, ImgCom [x1]. Height);
PictureBox1. Image=bitmap;
Thread.sleep (1000/FormRate);
}


CodePudding user response:
A temporary solution, as I am in all need to draw the Windows window before termination sequence frame thread, window restart upon completion of loading, and the great god is there a better way