I am trying to use smart pointers (std::unique_ptr
) to create a singly linked list. Here is an example of a singly linked list with raw pointer.
struct Node {
int data;
Node *next = nullptr;
Node(int data) : data{data}, next{nullptr} {}
~Node() { std::cout << "Destroy node with data: " << data << '\n'; }
};
void print_list(Node *head) {
while (head != nullptr) {
cout << head->data << " --> ";
head = head->next;
}
cout << "nullptr" << std::endl;
}
void insert(Node *&head, int data) {
Node *new_node = new Node{data};
new_node->next = head;
head = new_node;
}
int main(int argc, char *argv[]) {
Node *head = nullptr;
for (int i = 0; i < 5; i) {
insert(head, i);
}
print_list(head);
return 0;
}
The output is:
4 --> 3 --> 2 --> 1 --> 0 --> nullptr
Apparently there is memory leak in the above code (destructor is not called). Now I want to use smart pointer to achieve the same thing:
struct Node {
int data = 0;
std::unique_ptr<Node> next;
Node(int data) : data{data}, next{nullptr} {}
~Node() { std::cout << "Destroy node with data: " << data << '\n'; }
};
void print_list(std::unique_ptr<Node> head) {
while (head != nullptr) {
std::cout << head->data << " --> ";
head = std::move(head->next);
}
std::cout << "nullptr" << std::endl;
}
void insert(std::unique_ptr<Node> &&head, int data) {
std::unique_ptr<Node> new_node{std::make_unique<Node>(data)};
new_node->next = std::move(head);
head = std::move(new_node);
}
// g -std=c 17 -Wall 2_1.cpp && ./a.out
int main(int argc, char *argv[]) {
std::unique_ptr<Node> head{nullptr};
for (int i = 0; i < 5; i) {
insert(std::move(head), i);
}
print_list(std::move(head));
return 0;
}
The output is:
4 --> Destroy node with data: 4
3 --> Destroy node with data: 3
2 --> Destroy node with data: 2
1 --> Destroy node with data: 1
0 --> Destroy node with data: 0
nullptr
We can observe that the life time of new_node
ends when insert()
returns. I would like to know if it's possible to use smart pointers to achieve singly linked list and retains the functions interface as above.
CodePudding user response:
First thing, there is a problem with your print_list
implementation(for both version for unique_ptr
only). With your print_list
, every time you assign head
with a different uniq_ptr
, you are actually deallocating the only Node
in head
, which is not desired. Instead, in your print_list
, you should first create a temporary pointer pointing to head
, then only iterate on the temporary pointer.
Now onto your unique_ptr
version, you don't have to pass a unique_ptr
as rvalue reference, you can also pass it as lvalue reference. Instead, your function signature would probably look like:
void print_list(const std::unique_ptr<Node>& head);
void insert(std::unique_ptr<Node> &head, int data);
This allow you to call them without using std::move
in your main
.
Now on to definitions. For your insertion, what you have is you first create a new Node
with the given value, then you assign the old head
to new node's next
, and make the new node as the new head
:
void insert(std::unique_ptr<Node> &head, int data)
{
// Use `auto` to avoid typing `....<Node>` twice
auto new_node = std::make_unique<Node>(data);
new_node->next = std::move(head);
head = std::move(new_node);
}
Alternatively, you can also add one more parameter to Node
's constructor:
Node(int data, std::unique_ptr<Node>&& next = nullptr)
: data{data}, next{std::move(next)}
{}
Now you can simply create new_node
like:
void insert(std::unique_ptr<Node> &head, int data)
{
// No need to assign `Node::next` separately
auto new_node = std::make_unique<Node>(data, std::move(head));
head = std::move(new_node);
}
Or even assign the new node to head
directly:
void insert(std::unique_ptr<Node> &head, int data)
{
head = std::make_unique<Node>(data, std::move(head));
}
For print_list
, we should first create a temporary pointer that points to the underlying object of head
, then iterate the list by assigning the temporary pointer to its next object's underlying object:
void print_list(const std::unique_ptr<Node>& head)
{
// Create a pointing to the underlying object
// You can use `.get()` to get the underlying pointer
auto current = head.get();
// No need to explicit compare pointer types to `nullptr`
while (current) {
std::cout << current->data << " --> ";
// Make `current` point to the next underlying object
current = current->next.get();
}
std::cout << "nullptr" << std::endl;
}
Now your main would look like:
int main(int, char *[]) {
std::unique_ptr<Node> head;
for (int i = 0; i < 5; i) {
insert(head, i);
}
print_list(head);
return 0;
}