I am using SafeArea and my expectation that it would squeeze everything down below "brows", cameras, status bars, and what not... Unfortunately, when I run my app in Android simulator (Pixel 6 Pro), the camera overlaps my safe area.
I don't have a real Android phone to confirm if the problem is real. Is it a simulator's artifact? If not, what should I do to give my SafeArea additional padding to account for the camera hole?
CodePudding user response:
It is likely that the issue you are experiencing is due to the differences in the physical design of different Android devices. Some devices, such as the Pixel 6 Pro, have a camera cutout or "hole" in the display, which can cause the SafeArea widget to not cover the entire screen as intended.
To account for this and ensure that your app's content is not overlapped by the camera cutout, you can use the MediaQuery.of(context).padding
property to get the padding values for the top, bottom, left, and right of the screen. You can then use these padding values to give your SafeArea widget additional padding to account for the camera cutout.
Here's an example of how you could use the MediaQuery.of(context).padding
property to give your SafeArea widget additional padding:
SafeArea(
// Use the MediaQuery.of(context).padding property to get the padding values for the top, bottom, left, and right of the screen
top: MediaQuery.of(context).padding.top 20,
bottom: MediaQuery.of(context).padding.bottom 20,
left: MediaQuery.of(context).padding.left 20,
right: MediaQuery.of(context).padding.right 20,
child: YourAppContent(),
)
In this example, the SafeArea widget is given additional padding for the top, bottom, left, and right of the screen using the MediaQuery.of(context).padding
property. The additional padding values are added to the padding values returned by MediaQuery.of(context).padding
to ensure that the camera cutout is covered by the SafeArea widget.
I hope this helps! Let me know if you have any other questions.