The HTML code is as follows, the main function and test function are catch exceptions not
public delegate bool AsyncDelegate (int loop); The static void Main (string [] args) { Console. WriteLine (" Hello World!" ); Try { The Test (); } Catch Exception (err) { } } Public static void Test () { (LongRun AsyncDelegate DLGT=new AsyncDelegate); IAsyncResult ar=DLGT. The BeginInvoke (1000, null, null); While (ar) IsCompleted==false) { Thread.sleep (100); } Try { Bool test=DLGT. EndInvoke (ar); } Catch { Console. WriteLine (" error "); } } Public static bool LongRun (int loop) { For (int I=0; i { For (int j=0; J & lt; Loop; J++) { There was an error throw new Exception (" long run "); } } return true; } CodePudding user response:
If it is the c # 6.0 or above, in ansync directly with the try catch can
CodePudding user response:
I use the.net 4.0 framwork, have what good method
CodePudding user response:
reference 1/f, guiyang horse Ma Shanfu plugging waterproof engineering professional maintenance of swimming pool response: if it is a c # 6.0 or above, in ansync directly with try catch can . I use the net framwork of 4.0, what is a good way CodePudding user response:
Promoter threads, then the parent thread to infinite loop blocking, then the whole a lot of cumbersome syntax to sucks, this is from where learn programming? Delete the redundant code, to write a sequence code, don't cause trouble, CodePudding user response:
reference 4 floor interacting in a professional developer response: promoter thread, then the parent thread to infinite loop blocking, then the whole a lot of cumbersome syntax to sucks, this is from where learn programming? Delete the redundant code, to write a sequence code, don't make antinomy, My actual scenario is multi-threaded call a reading the database function, reading the database function return value for the datatable, the example above, is my question in order to simplify, don't know this multi-threaded return value read from database scenario, what do you have any good idea can provide? I just contact is multi-threaded