Consider this code:
#include <iostream>
#include <vector>
#include <initializer_list>
using namespace std;
struct BigInteger
{
vector<int> arr;
BigInteger()
{
cout << "default constructor" << endl;
this->arr.push_back(0);
}
BigInteger(initializer_list<int> il)
{
cout << "initializer_list constructor" << endl;
for (const int x : il)
{
arr.push_back(x);
}
}
BigInteger(const BigInteger& obj) //copy constructor
{
cout << "copy constructor" << endl;
this->arr = obj.arr;
}
BigInteger(BigInteger&& obj) //move constructor
{
cout << "move constructor" << endl;
swap(*this, obj);
}
~BigInteger() //destructor
{
cout << "destructor" << endl;
arr.clear(); //probably because of RAII, I guess I don't have to write this
}
BigInteger& operator=(const BigInteger& rhs)
{
cout << "copy assignment" << endl;
BigInteger tmp(rhs);
this->arr = tmp.arr;
return *this;
}
BigInteger& operator=(BigInteger&& rhs) noexcept
{
cout << "move assignment" << endl;
swap(*this, rhs);
return *this;
}
};
int main()
{
BigInteger another = BigInteger({0, 1, 2});
}
So, I'm creating a temporary object BigInteger({0, 1, 2})
and then doing the move assignment for my class instance a
(theoretically). So expected output is:
initializer_list constructor //creating temporary object
default constructor //creating glvalue (non-temporary) object
move assignment
destructor
But the output is:
initializer_list constructor
destructor
And I don't even understand why is that happening. I suspect that operator=
is not the same as initialization, but still I don't understand how my object is constructed.
CodePudding user response:
Primarily, move assignment operator isn't called because you aren't assigning anything. Type name = ...;
is initialisation, not assignment.
Furthermore, there isn't even move construction because BigInteger({0, 1, 2})
is a prvalue of the same type as the initialised object, and thus no temporary object will be materialised, but rather the the initialiser of the prvalue is used to initialise another
directly, as if you had written BigInteger another = {0, 1, 2};
(which is incidentally what I recommend that you write; There's simply no need to repeat the type).
I suspect that operator= is not the same as initialization
This is correct. Assignment operator and initialisation are two separate things. You aren't using the assignment operator in this example.
CodePudding user response:
So, I'm creating a temporary object BigInteger({0, 1, 2}) and then doing the move assignment for my class instance a (theoretically).
Is seems you mean the move constructing instead of the move assignment because you are speaking about a declaration.
From the C 14 Standard (12.8 Copying and moving class objects)
31 When certain criteria are met, an implementation is allowed to omit the copy/move construction of a class object, even if the constructor selected for the copy/move operation and/or the destructor for the object have side effects. In such cases, the implementation treats the source and target of the omitted copy/move operation as simply two different ways of referring to the same object, and the destruction of that object occurs at the later of the times when the two objects would have been destroyed without the optimization.122 This elision of copy/move operations, called copy elision, is permitted in the following circumstances (which may be combined to eliminate multiple copies):
(31.3) — when a temporary class object that has not been bound to a reference (12.2) would be copied/moved to a class object with the same cv-unqualified type, the copy/move operation can be omitted by constructing the temporary object directly into the target of the omitted copy/move
So in this declaration
BigInteger another = BigInteger({0, 1, 2});
the move operation is omitted by the constructing the temporary object directly into the target of the omitted copy/move.