I am trying to implement linked list in C, having options for creation, insertion, deletion and display. My code is:
#include <stdio.h>
#include <conio.h>
void createFirst(int);
void appendNode(int);
void insertFirst(int);
void insertNode(int,int);
void deleteFirst();
void deleteNode(int);
void display();
struct Node
{
int data;
struct Node *link;
};
typedef struct Node Node;
Node *start = NULL;
int count=0;
void main()
{
int ch;
do
{
printf("\f\n");
printf("1. Create the list \n");
printf("2. Insert an element at any position \n");
printf("3. Delete an element at any position \n");
printf("4. Display the list \n");
printf("5. Quit \n");
printf("Enter your choice : \n");
scanf("%d",&ch);
switch(ch)
{
case 1:
{
int a;
char c;
printf("Enter the data : \n");
scanf("%d",&a);
createFirst(a);
while(1)
{
printf("Do you want to continue[Y/N] : \n");
scanf(" %c",&c);
if(c=='Y' || c=='y')
{
printf("Enter the data : \n");
scanf("%d",&a);
appendNode(a);
}
else if(c=='N' || c=='n')
{
break;
}
else
{
continue;
}
}
break;
}
case 2:
{
int a,pos;
char c;
printf("Enter the data : \n");
scanf("%d",&a);
printf("Enter the position : \n");
scanf("%d",&pos);
if(pos == 1)
{
insertFirst(a);
}
else
{
insertNode(pos,a);
}
while(1)
{
printf("Do you want to continue[Y/N] : ");
scanf(" %c",&c);
if(c=='N' || c=='n')
{
break;
}
if(c!='Y' && c!='y')
{
continue;
}
printf("Enter the data : \n");
scanf("%d",&a);
printf("Enter the position : \n");
scanf("%d",&pos);
if(pos == 1)
{
insertFirst(a);
}
else
{
insertNode(pos,a);
}
}
break;
}
case 3:
{
int pos;
char c;
printf("Enter the position : \n");
scanf("%d",&pos);
if(pos == 1)
{
deleteFirst();
}
else
{
deleteNode(pos);
}
while(1)
{
printf("Do you want to continue[Y/N] : ");
scanf(" %c",&c);
if(c=='N' || c=='n')
{
break;
}
if(c!='Y' && c!='y')
{
continue;
}
printf("Enter the position : \n");
scanf("%d",&pos);
if(pos == 1)
{
deleteFirst();
}
else
{
deleteNode(pos);
}
}
break;
}
case 4:
{
display();
break;
}
case 5:
{
return;
}
default:
{
printf("Invalid choice \n");
break;
}
}
}while(ch!=5);
}
void createFirst(int d)
{
Node newnode = {d,NULL};
start = &newnode;
count ;
}
void appendNode(int d)
{
Node temp = *start;
while(temp.link != NULL)
{
temp = *temp.link;
}
Node newnode = {d,NULL};
temp.link = &newnode;
count ;
}
void insertFirst(int d)
{
Node newnode = {d,NULL};
newnode.link = start;
start = &newnode;
count ;
}
void insertNode(int n,int d)
{
if(n>count || n<count)
{
printf("Invalid position \n");
return;
}
Node temp = *start;
int i;
for(i=1;i<n-1;i )
{
temp = *temp.link;
}
Node newnode = {d,NULL};
newnode.link = temp.link;
temp.link = &newnode;
}
void deleteFirst()
{
if(start != NULL)
{
printf("Deleted element : %d \n",(*start).data);
start = (*start).link;
count--;
}
else
{
printf("Underflow \n");
}
}
void deleteNode(int n)
{
if(n>count || n<count)
{
printf("Invalid position \n");
return;
}
Node temp = *start;
int i;
for(i=1;i<n-1;i )
{
temp = *temp.link;
}
printf("Deleted node : %d",temp.link->data);
temp = *(temp.link->link);
count--;
}
void display()
{
if(start == NULL)
{
printf("The list is empty \n");
return;
}
Node temp = *start;
int i;
for(i=1;i<=count;i )
{
printf("%d ",temp.data);
temp = *temp.link;
}
}
But:
- Whenever the control is going to appendNode function, the program terminates somehow.
- After only creating the first node, if i go to display, it is printing some garbage value.
Please somebody help.
CodePudding user response:
Your problem is on the line (inside of appendNode
) which contains this: Node temp = *start;
. Don't do it that way. Do it this way:
Node *temp = start;
Change the following pointer notations to accomodate this change. Like change the dot operators to the ->
operator. Here's the rest of the function:
while(temp->link != NULL)
{
temp = temp->link;
}
Node *newnode = malloc (sizeof(struct Node));
newnode->data = 0;
newnode->link = NULL;
temp->link = newnode;
count ;