I am trying to build an app with several screens. Every screen should have different buttons which all call one function.
My problem is that I do not understand how to call one function from different view controllers with input parameters. Also I want to have another variable defined accessible and changeable from every view controller.
This is what I kind of want my code to be:
import UIKit
var address = "address"
public func makeRequest(Command: String){
let url = URL(address Command)
print(url)
}
class MainViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let command = "command"
makeRequest(Command: command)
}
}
class SecondViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
print("address")
address = "address2"
}
}
CodePudding user response:
If all classes are view controllers put the method in an extension of UIViewController
and the address constant in a struct
struct Constant {
static let address = "address"
}
extension UIViewController {
public func makeRequest(command: String) -> URL? {
guard let url = URL(string: Constant.address command) else { return nil }
print(url)
return url
}
}
CodePudding user response:
extension UIViewController{
func getName(name: String)-> String{
print("hai \(name)")
return name
}
}
you can write a extension for Viewcontroller and try to call the method like this. if you write the extension for viewcontroller you can directly call them with its reference
self.getName(name:"Raghav")