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SwiftUI Can't Animate Image Transitions

Time:02-26

I'm trying to make a simple image selector and I would like the transition from one image to another to be animated. Seems like a really simple thing to do, but I have not been able to find a single solution. I must be missing something really simple here.

Here's a simplified version:

struct ContentView: View {
    let photos = ["gear", "person", "person.2", "car", "leaf"]

    @State private var currentIndex: Int = 0
    @State private var showAnimation: Bool = true
    private var scalingFactor: CGFloat = 0.5

    var body: some View {

        VStack {
            Text("Image Detection")
                .font(.system(size: 30))
                .fontWeight(.heavy)
                .padding(.top, 30)
        
            Spacer()

            Image(systemName: photos[currentIndex])
                .resizable()
                .frame(width: 250, height: 250)
            //this does nothing
                //.transition(.move(edge: .bottom))
            //this does nothing
                //.animation(.spring(), value: currentIndex)
            //this does nothing
                //.animation(.easeInOut, value: showAnimation)
            //this does nothing
                //.transition(AnyTransition.opacity.animation(.easeInOut(duration: 1.0)))
            //this does nothing
//                .animation(showAnimation ? Animation.easeOut(duration: 2.0) : Animation.easeOut(duration: 1.0), value: showAnimation)

            //this works - but alternates scaled and not with each image
            //and is not really an animation
                .scaleEffect(showAnimation ? 1.0 : 0.5)

            Spacer()
        
            HStack {
                Button(action: {
                    if self.currentIndex >= self.photos.count {
                        self.currentIndex = self.currentIndex - 1
                    } else {
                        self.currentIndex = 0
                    }
                    withAnimation {
                        self.showAnimation.toggle()
                    }
                }, label: {
                    Image(systemName: "arrowtriangle.backward.fill")
                })
                    .padding()
                    .foregroundColor(Color.blue)
                    .font(.largeTitle)

                Spacer()
            
                Button(action: {
                    if self.currentIndex < self.photos.count - 1 {
                        self.currentIndex = self.currentIndex   1
                    } else {
                        self.currentIndex = self.photos.count - 1
                    }
                    withAnimation {
                        self.showAnimation.toggle()
                    }
                }, label: {
                    Image(systemName: "arrowtriangle.forward.fill")
                })
                    .padding()
                    .foregroundColor(Color.blue)
                    .font(.largeTitle)

            }
            .padding(.horizontal, 50)

            Spacer()
        }//v
    }//body
}//content view

Any guidance would be appreciated. Xcode 13.2.1 iOS 15.2

CodePudding user response:

The current approach with SwiftUI is to use .transition(), because .animation() is being deprecated.

What is important to understand is that .transition() is triggered when a view appears or disappears. Your view will not be completely re-drawn just because you change a @State variable: in your code, the Image changes but it always stays in the view.

One solution is to trigger the image to completely disappear and make a new one re-appear. The code below does that, depending on the state of showAnimation. See that I only used .transition(), but for a nice effect:

  • it is asymmetric
  • the withAnimation() closure wraps also the changing of the currentIndex
struct Example: View {
    let photos = ["gear", "person", "person.2", "car", "leaf"]

    @State private var currentIndex: Int = 0
    @State private var showAnimation: Bool = true
    private var scalingFactor: CGFloat = 0.5

    var body: some View {

        VStack {
            Text("Image Detection")
                .font(.system(size: 30))
                .fontWeight(.heavy)
                .padding(.top, 30)
        
            Spacer()
            
            if showAnimation {
                image
            } else {
                image
            }

            Spacer()
        
            HStack {
                Button(action: {
                    withAnimation {
                        showAnimation.toggle()
                        if self.currentIndex >= self.photos.count {
                            self.currentIndex = self.currentIndex - 1
                        } else {
                            self.currentIndex = 0
                        }
                    }
                }, label: {
                    Image(systemName: "arrowtriangle.backward.fill")
                })
                    .padding()
                    .foregroundColor(Color.blue)
                    .font(.largeTitle)

                Spacer()
            
                Button(action: {
                    withAnimation {
                        showAnimation.toggle()
                        if self.currentIndex < self.photos.count - 1 {
                            self.currentIndex = self.currentIndex   1
                        } else {
                            self.currentIndex = self.photos.count - 1
                        }
                    }
                }, label: {
                    Image(systemName: "arrowtriangle.forward.fill")
                })
                    .padding()
                    .foregroundColor(Color.blue)
                    .font(.largeTitle)

            }
            .padding(.horizontal, 50)

            Spacer()
        }//v
    }//body
    
    private var image: some View {
        Image(systemName: photos[currentIndex])
            .resizable()
            .frame(width: 250, height: 250)
            .transition(.asymmetric(insertion: .move(edge: .trailing), removal: .move(edge: .leading)))
    }
}
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