I'd like to access the raw bytes in Data as an array of numeric types for quick parsing. I have lots of data to parse, so I'm looking for efficiency. Data is a mix of shorts, ints, longs, and doubles.
The below code seems to work and be fast, but I'm getting deprecated warning: 'withUnsafeBytes' is deprecated
I can't figure out the updated way to treat the underlying bytes as an array of numbers for quick lookup.
var data: Data = ...
// create "virtual" arrays of different types to directly access bytes (without copying bytes)
let ushortArray: [UInt16] = data.withUnsafeBytes {
[UInt16](UnsafeBufferPointer(start: $0, count: data.count/2))
}
let intArray: [Int32] = data.withUnsafeBytes {
[Int32](UnsafeBufferPointer(start: $0, count: data.count/4))
}
// Access data simply
var i1: UInt16 = ushortArray[0]
var i2: Int32 = intArray[1]
P.S. I'm not concerned with big/little endian
CodePudding user response:
If you want to load it as an Array what you need is to use UnsafeRawBufferPointer
bindMemory
method to the type you want. you can also extend ContiguousBytes to make a generic method and simplify your syntax:
Note: if you are planing to get a subsequence of your data make sure to do NOT subscript the data to avoid misaligned errors. You need to use Data subdata method instead.
extension ContiguousBytes {
func objects<T>() -> [T] { withUnsafeBytes { .init($0.bindMemory(to: T.self)) } }
var uInt16Array: [UInt16] { objects() }
var int32Array: [Int32] { objects() }
}
extension Array {
var data: Data { withUnsafeBytes { .init($0) } }
}
Usage:
let uInt16Array: [UInt16] = [.min, 1, 2, 3, .max] // [0, 1, 2, 3, 65535]
let int32Array: [Int32] = [.min, 1, 2, 3, .max] // [-2147483648, 1, 2, 3, 2147483647]
let uInt16ArrayData = uInt16Array.data // 10 bytes
let int32ArrayData = int32Array.data // 20 bytes
let uInt16ArrayLoaded = uInt16ArrayData.uInt16Array // [0, 1, 2, 3, 65535]
let int32ArrayLoaded = int32ArrayData.int32Array // [-2147483648, 1, 2, 3, 2147483647]
// Access data simply
let i1 = uInt16ArrayLoaded[0] // UInt16 0
let i2 = int32ArrayLoaded[0] // Int32 -2147483648
let i3 = uInt16ArrayLoaded[4] // UInt16 65535
let i4 = int32ArrayLoaded[4] // Int32 2147483647