First of all, if I make any English mistake, sorry in advance.
And I need to find all paths of an n
length (4 vertices for example) starting only from "4K 2048 raw"
. I use C and I cannot change the language. I use the Boost Graph library and tried to understand their DFS visitor concept without success.
I even accept path like "4k 2048 raw" -> "4k 2048 raw" -> "4k 2048 raw" -> "4k 2048 raw"
for example.
I use a graph like a generator. If anyone have a solution, with or without the BGL, thank you.
CodePudding user response:
Algorithm using depth first search ( DFS )
SELECT N as ROOT
DFS from N until a leaf node is reached
SAVE path from ROOT to leaf
SELECT M as second last node in just saved path
LOOP
IF M = ROOT
BREAK
DFS from M until a leaf node is reached
SET P to path from ROOT to M to leaf
IF Leaf != ROOT AND ( P length is required OR greater )
SAVE P
SET M = second last node in P
// this gives all the paths from ROOT to leaf nodes
// now find paths to non leaf nodes
LOOP P over saved paths
LOOP V over nodes in P, except last
SET P to path from ROOT to V
IF P length is required
SAVE P
REMOVE saved paths longer than required
SORT saved paths by their last node
REMOVE duplicates
OUTPUT saved paths
CodePudding user response:
Why not post the graph, and save your answerers 10 minutes of their life:
digraph {
a [label="4k 2048 raw" ];
b [label="4k 128 denoising" ];
c [label="4k 32 denoising" ];
d [label="4k 512 raw" ];
e [label="2k 2048 raw" ];
f [label="4k 128 raw" ];
g [label="4k 32 raw" ];
h [label="1k 2048 raw" ];
a -> { h; g; f; c; b; e; d; };
b -> { h; c; f; e; d; g; }
c -> { h; g; f; e; d; }
d -> { e; f; g; h; }
e -> { f; h; g; }
f -> { h; g; }
g -> { h; }
// self edges
a -> a; b -> b; c -> c; d -> d;
e -> e; f -> f; g -> g; h -> h;
}
With BGL
You can, but I doubt it is really helpful as the algorithm you describe doesn't readily exist, or implementing it on the BFS/DFS visitors will be inefficient. Here's what it would look like to create a matching adjacency_list
:
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/graphviz.hpp>
using G = boost::adjacency_list<boost::vecS, boost::vecS, boost::directedS,
std::string>;
using V = G::vertex_descriptor;
int main() {
G graph;
auto a = add_vertex("4k 2048 raw", graph);
auto b = add_vertex("4k 128 denoising", graph);
auto c = add_vertex("4k 32 denoising", graph);
auto d = add_vertex("4k 512 raw", graph);
auto e = add_vertex("2k 2048 raw", graph);
auto f = add_vertex("4k 128 raw", graph);
auto g = add_vertex("4k 32 raw", graph);
auto h = add_vertex("1k 2048 raw", graph);
for (auto n : {h, g, f, c, b, e, d}) add_edge(a,n,graph);
for (auto n : {h, c, f, e, d, g}) add_edge(b,n,graph);
for (auto n : {h, g, f, e, d}) add_edge(c,n,graph);
for (auto n : {e, f, g, h}) add_edge(d,n,graph);
for (auto n : {f, h, g}) add_edge(e,n,graph);
for (auto n : {h, g}) add_edge(f,n,graph);
for (auto n : {h}) add_edge(g,n,graph);
// self edges
for(auto n: boost::make_iterator_range(vertices(graph)))
add_edge(n, n, graph);
write_graphviz(std::cout, graph,
make_label_writer(get(boost::vertex_bundle, graph)));
}
Prints
digraph G {
0[label="4k 2048 raw"];
1[label="4k 128 denoising"];
2[label="4k 32 denoising"];
3[label="4k 512 raw"];
4[label="2k 2048 raw"];
5[label="4k 128 raw"];
6[label="4k 32 raw"];
7[label="1k 2048 raw"];
0->7 ;
0->6 ;
0->5 ;
0->2 ;
0->1 ;
0->4 ;
0->3 ;
0->0 ;
1->7 ;
1->2 ;
1->5 ;
1->4 ;
1->3 ;
1->6 ;
1->1 ;
2->7 ;
2->6 ;
2->5 ;
2->4 ;
2->3 ;
2->2 ;
3->4 ;
3->5 ;
3->6 ;
3->7 ;
3->3 ;
4->5 ;
4->7 ;
4->6 ;
4->4 ;
5->7 ;
5->6 ;
5->5 ;
6->7 ;
6->6 ;
7->7 ;
}
Note that I'm not even attempting to implementing the path search at this time.
Applying depth_first_visit
doesn't really help us, because it doesn't visit any vertex twice, so you get only a minimal subset of the paths you're after:
auto pretty =
std::ranges::views::transform([&graph](V n) { return graph[n]; });
PathRecord vis([=](Path const& p) {
if (p.size() == 4)
fmt::print("{}\n", p | pretty);
});
std::vector<boost::default_color_type> colors(num_vertices(graph));
depth_first_visit(graph, A, vis, colors.data());
Prints
["4k 2048 raw", "4k 32 denoising", "2k 2048 raw", "4k 128 raw"]
["4k 2048 raw", "4k 32 denoising", "2k 2048 raw", "1k 2048 raw"]
["4k 2048 raw", "4k 32 denoising", "2k 2048 raw", "4k 32 raw"]
["4k 2048 raw", "4k 32 denoising", "2k 2048 raw", "2k 2048 raw"]
["4k 2048 raw", "4k 32 denoising", "4k 512 raw", "2k 2048 raw"]
["4k 2048 raw", "4k 32 denoising", "4k 512 raw", "4k 128 raw"]
["4k 2048 raw", "4k 32 denoising", "4k 512 raw", "4k 32 raw"]
["4k 2048 raw", "4k 32 denoising", "4k 512 raw", "1k 2048 raw"]
["4k 2048 raw", "4k 32 denoising", "4k 512 raw", "4k 512 raw"]
Bespoke Using Standard Library
Using just the standard library (and libfmt since range-formatting is not yet in the standard):
#include <array>
#include <cassert>
#include <vector>
enum { a, b, c, d, e, f, g, h, NUM };
using Graph = std::array<std::array<bool, NUM>, NUM>; // adjacency matrix
using Path = std::vector<int>;
Graph make_sample() {
Graph r;
for (int t : {h, g, f, c, b, e, d}) r[a][t] = true;
for (int t : {h, c, f, e, d, g}) r[b][t] = true;
for (int t : {h, g, f, e, d}) r[c][t] = true;
for (int t : {e, f, g, h}) r[d][t] = true;
for (int t : {f, h, g}) r[e][t] = true;
for (int t : {h, g}) r[f][t] = true;
for (int t : {h}) r[g][t] = true;
// self edges
for (int n = a; n < NUM; n)
r[n][n] = true;
return r;
}
template <typename Out>
Out explore(Graph const& g, Path current, unsigned length, Out out) {
if (length) {
for (int n = a; n < NUM; n) {
if (g[current.back()][n]) {
current.push_back(n);
explore(g, current, length - 1, out);
current.pop_back();
}
}
} else {
*out = current;
}
return out;
}
template <typename Out>
Out paths(Graph const& g, int start, unsigned length, Out out) {
assert(length >= 1);
return explore(g, {start}, length -1, out);
}
#include <fmt/ranges.h>
#include <ranges>
#include <set>
auto pretty(auto const& paths) {
using std::ranges::views::transform;
std::array static constexpr names{
"4k 2048 raw", "4k 128 denoising", "4k 32 denoising", "4k 512 raw",
"2k 2048 raw", "4k 128 raw", "4k 32 raw", "1k 2048 raw",
};
return fmt::join( //
paths | transform([](Path const& p) {
auto name_of = [](int n) { return names.at(n); };
return p | transform(name_of);
}),
"\n - ");
}
int main() {
std::vector<Path> vec;
std::set<Path> set;
Graph g = make_sample();
paths(g, 0, 4, back_inserter(vec));
paths(g, 0, 4, inserter(set, set.end()));
fmt::print("Set: {}\n - {}\n", set.size(), pretty(set));
fmt::print("Vec: {}\n - {}\n", vec.size(), pretty(vec));
}
Output for length == 3
Set: 51
- ["4k 2048 raw", "4k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 2048 raw", "4k 512 raw"]
- ["4k 2048 raw", "4k 2048 raw", "2k 2048 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 2048 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 128 denoising"]
- ["4k 2048 raw", "4k 128 denoising", "4k 32 denoising"]
- ["4k 2048 raw", "4k 128 denoising", "4k 512 raw"]
- ["4k 2048 raw", "4k 128 denoising", "2k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 128 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 32 raw"]
- ["4k 2048 raw", "4k 128 denoising", "1k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 32 denoising"]
- ["4k 2048 raw", "4k 32 denoising", "4k 512 raw"]
- ["4k 2048 raw", "4k 32 denoising", "2k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 128 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 32 raw"]
- ["4k 2048 raw", "4k 32 denoising", "1k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 512 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 512 raw", "4k 512 raw"]
- ["4k 2048 raw", "4k 512 raw", "2k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 512 raw", "1k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "2k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "2k 2048 raw", "4k 512 raw"]
- ["4k 2048 raw", "2k 2048 raw", "2k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 128 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 32 raw"]
- ["4k 2048 raw", "2k 2048 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 128 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 128 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 128 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 32 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 32 raw", "1k 2048 raw"]
- ["4k 2048 raw", "1k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "1k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "1k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "1k 2048 raw", "1k 2048 raw"]
Vec: 51
- ["4k 2048 raw", "4k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 2048 raw", "4k 512 raw"]
- ["4k 2048 raw", "4k 2048 raw", "2k 2048 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 2048 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 2048 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 128 denoising"]
- ["4k 2048 raw", "4k 128 denoising", "4k 32 denoising"]
- ["4k 2048 raw", "4k 128 denoising", "4k 512 raw"]
- ["4k 2048 raw", "4k 128 denoising", "2k 2048 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 128 raw"]
- ["4k 2048 raw", "4k 128 denoising", "4k 32 raw"]
- ["4k 2048 raw", "4k 128 denoising", "1k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 32 denoising"]
- ["4k 2048 raw", "4k 32 denoising", "4k 512 raw"]
- ["4k 2048 raw", "4k 32 denoising", "2k 2048 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 128 raw"]
- ["4k 2048 raw", "4k 32 denoising", "4k 32 raw"]
- ["4k 2048 raw", "4k 32 denoising", "1k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 512 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 512 raw", "4k 512 raw"]
- ["4k 2048 raw", "4k 512 raw", "2k 2048 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 512 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 512 raw", "1k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "2k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "2k 2048 raw", "4k 512 raw"]
- ["4k 2048 raw", "2k 2048 raw", "2k 2048 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 128 raw"]
- ["4k 2048 raw", "2k 2048 raw", "4k 32 raw"]
- ["4k 2048 raw", "2k 2048 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 2048 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 128 denoising"]
- ["4k 2048 raw", "4k 128 raw", "4k 32 denoising"]
- ["4k 2048 raw", "4k 128 raw", "4k 128 raw"]
- ["4k 2048 raw", "4k 128 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 128 raw", "1k 2048 raw"]
- ["4k 2048 raw", "4k 32 raw", "4k 32 raw"]
- ["4k 2048 raw", "4k 32 raw", "1k 2048 raw"]
- ["4k 2048 raw", "1k 2048 raw", "4k 2048 raw"]
- ["4k 2048 raw", "1k 2048 raw", "4k 128 denoising"]
- ["4k 2048 raw", "1k 2048 raw", "4k 32 denoising"]
- ["4k 2048 raw", "1k 2048 raw", "1k 2048 raw"]