Ok I might be over Exaggerating here but it's true, the project is broken due to error when I start opening it "Internal build system error. Backend exited with code -1073740791".The app of this Project has already been released on Google Play, maybe there is something to do with the settings? Can Please Anyone Help?
The Full Error:
Internal build system error. Backend exited with code -1073740791.
STDOUT:
[ 0s] Delete 9 artifact files that are no longer in use. (like Library\Bee\artifacts\movedfrom\Unity.VisualScripting.Antlr3.Runtime.dll_2086064903115821086.movedfrom)
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[196/457 3s] Csc Library/Bee/artifacts/1300b0aE.dag/UnityEngine.TestRunner.dll ( 2 others)
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[199/457 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TestRunner.ref.dll_8368799695770714308.movedfrom
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[219/457 4s] Csc Library/Bee/artifacts/1300b0aE.dag/Unity.2D.Tilemap.Editor.dll ( 2 others)
[220/457 4s] Csc Library/Bee/artifacts/1300b0aE.dag/AstarPathfindingProject.dll ( 2 others)
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[231/457 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/Unity.2D.Common.Runtime.ref.dll_17822817306688496483.movedfrom
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[240/457 2s] Csc Library/Bee/artifacts/1300b0aE.dag/Unity.Notifications.iOS.dll ( 2 others)
[241/457 2s] Csc Library/Bee/artifacts/1300b0aE.dag/Unity.2D.Tilemap.Extras.dll ( 2 others)
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[264/457 2s] Csc Library/Bee/artifacts/1300b0aE.dag/Unity.Rider.Editor.dll ( 2 others)
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STDERR:
tundra: error: Couldn't launch process
errno: 2 (No such file or directory) GetLastError: 5 (0x00000005): Access is denied.
Additional Errors:
1.
(Why is number 1 is blank? it's because it is, Its in the error log)
> 2.Library\ScriptAssemblies\Unity.2D.Common.Runtime.pdb:
3.Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.pdb:
4.Library\ScriptAssemblies\Unity.Notifications.pdb:
CodePudding user response:
Back up everything now in case anything you try makes things worse. If you have any previous backups be sure to keep them safe. While unlikely, if it turned out the issues were caused by drive trouble it could be that the drive is on the verge of failing.
After having backed everything up, try closing Unity and then deleting the Library\Bee folder from your project directory. Hopefully your problem is now solved.
...
- If your problem was not solved: try deleting or moving the following folders and files from your project folder:
- .vs
- Library
- obj
- Temp
- UserSettings
- .vsconfig
- *.csproj
- *.sln
Basically everything except Assets, Packages, and ProjectSettings (unless you added any custom files or folders to the root folder manually, though even if so you just backed them up a moment ago right?)
If your Unity project directory is under an unusual or long full directory name e.g.
C:\Users\Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch\Documents\Unity Projects\UnityProject
orC:\Users\JokūbasØy̸̧̓ṽ̴͉̬̰̌͘ì̷͓ṋ̶̮̓͊͝d̴̢̫͉͋\Documents\UnityProject
, try moving it somewhere simpler likeC:\Unity\UnityProject
.Restart your PC. You can never be too certain of what problems might potentially be fixed by turning it off and on again.
Load the project into Unity and pray it imports successfully this time.
If none of that works: If you updated Unity immediately before the problem began, reinstall the older version and try the above steps again. If that fails too, trying a newer Unity version in desperation would not be unreasonable. Probably the Bee folder thing solved your problem and you never got here though.