I'm having a problem with a layout I'm trying to do in java. I have 2 panels in a 800x600 frame. The first panel "gamePanel" is (600x600) and the second "menuPanel" is (200x600).
In the menuPanel there are 4 buttons that I tried to organize as a single column of 4 rows using gridLayout(which partially worked). The buttons appear to be in place but when hovering on them they expand occupying the other panel (gamePanel). I tried placing them using setBounds but they directly disappear.
This is how it works before hovering the buttons. After hovering 2 buttons, but all 4 are displayed the same way
Here is the code:
public class Layout {
Point point = new Point();
public Layout() {
JFrame window = new JFrame();
ImageIcon icon = new ImageIcon("images/icon.jpg");
//JFRAME
window.setSize(800,600);
window.setLocationRelativeTo(null);
window.setTitle("Arkanoid");
window.setUndecorated(true);
window.setIconImage(icon.getImage());
//PANELS
JPanel gamePanel = new JPanel();
gamePanel.setBackground(Color.RED);
gamePanel.setBounds(0, 0, 600, 600);
JPanel menuPanel = new JPanel(new GridLayout(4,1));
menuPanel.setBackground(Color.BLACK);
menuPanel.setBounds(600,0,200,600);
menuPanel.setComponentOrientation(ComponentOrientation.LEFT_TO_RIGHT);
window.add(gamePanel);
window.add(menuPanel);
//Buttons
JButton closeButton = new JButton("Close Me");
closeButton.addActionListener(e -> System.exit(0));
menuPanel.add(closeButton);
JButton playButton = new JButton("Play");
menuPanel.add(playButton);
JButton Button1 = new JButton("Test1");
menuPanel.add(Button1);
JButton Button2 = new JButton("Test2");
menuPanel.add(Button2);
//Labels
//SHOW
window.setVisible(true);
}
}
CodePudding user response:
Oracle has a helpful tutorial, Creating a GUI With Swing. Skip the Learning Swing with the NetBeans IDE section. Pay close attention to the Laying Out Components Within a Container section.
A JFrame
has a default BorderLayout
, which I used to place the two JPanels
.
I added a main
method so I could run the GUI. I commented out the icon code, which doesn't make any sense for an undecorated JFrame
. I moved the setLocationRelativeTo
method to after the pack
method, so the JFrame
is actually centered.
Here's the complete runnable code.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.ComponentOrientation;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.Point;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class ExampleLayout {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new ExampleLayout();
}
});
}
Point point = new Point();
public ExampleLayout() {
JFrame window = new JFrame();
// ImageIcon icon = new ImageIcon("images/icon.jpg");
// JFRAME
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setTitle("Arkanoid");
window.setUndecorated(true);
// window.setIconImage(icon.getImage());
// PANELS
JPanel gamePanel = new JPanel();
gamePanel.setBackground(Color.RED);
gamePanel.setPreferredSize(new Dimension(600, 600));
JPanel menuPanel = new JPanel(new GridLayout(0, 1));
menuPanel.setBackground(Color.BLACK);
menuPanel.setComponentOrientation(ComponentOrientation.LEFT_TO_RIGHT);
menuPanel.setPreferredSize(new Dimension(200, 600));
window.add(gamePanel, BorderLayout.CENTER);
window.add(menuPanel, BorderLayout.EAST);
// Buttons
JButton closeButton = new JButton("Close Me");
closeButton.addActionListener(e -> System.exit(0));
menuPanel.add(closeButton);
JButton playButton = new JButton("Play");
menuPanel.add(playButton);
JButton Button1 = new JButton("Test1");
menuPanel.add(Button1);
JButton Button2 = new JButton("Test2");
menuPanel.add(Button2);
// Labels
// SHOW
window.pack();
window.setLocationRelativeTo(null);
window.setVisible(true);
}
}