This is my code
int Moneycount;
private void mButton_Click(object sender, EventArgs e)
{
Moneycount ;
MoneyCount.Text = Moneycount.ToString();
}
private void level1_Click(object sender, EventArgs e)
{
}
"mButton" is incremented by 1 every time I press it,
so I want it to be incremented by 2 instead of 1 after I press "level1"
CodePudding user response:
So if I understand you correctly, you want mButton to increment MoneyCount by one every time you press it. But after pressing level1, mButton should increment by 2 instead.
Try this:
int Moneycount;
int amountToIncrement = 1;
private void mButton_Click(object sender, EventArgs e)
{
Moneycount = amountToIncrement;
MoneyCount.Text = Moneycount.ToString();
}
private void level1_Click(object sender, EventArgs e)
{
amountToIncrement = 2;
}
CodePudding user response:
Try
Moneycount = 2;
this increments by two