I have a Swiper.js carousel that autoplays. I also fade in my page using DOMContentLoaded
. This means that the first slide has changed or is in the middle of changing when the page comes into view. So it's in view a much shorter amount of time compared to the others.
Is it possible to delay the initial running of the autoplay carousel? I know you can add a delay to individual slides - but if I do that to counter it, it means 2nd time around the first slide lags/is in view longer than the rest.
JavaScript code:
window.addEventListener('DOMContentLoaded', function() {
document.body.className = 'visible';
});
var caption = document.querySelector('.swiper-caption span');
new Swiper('.swiper', {
// Disable preloading of all images
preloadImages: true,
// Enable lazy loading
lazy: false,
effect: 'fade',
fadeEffect: {
crossFade: true
},
loop: true,
autoplay: {
delay: 1200,
disableOnInteraction: false,
pauseOnMouseEnter: true
},
navigation: {
nextEl: '.swiper-button-next',
prevEl: '.swiper-button-prev'
},
pagination: {
el: '.swiper-pagination',
type: 'fraction'
},
on: {
init: function() {
updateCaptionText(this);
},
activeIndexChange: function() {
updateCaptionText(this);
}
}
});
function updateCaptionText(slider) {
caption.textContent = slider.slides[slider.activeIndex].dataset.caption;
}
CSS code:
body.hidden {
opacity: 0;
}
body.visible {
opacity: 1;
transition: opacity .48s .24s ease-out;
}
CodePudding user response:
Call swiper.autoplay.stop()
just after setting it up, and call swiper.autoplay.start()
inside DOMContentLoaded
. Like so:
const swiper = new Swiper(".swiper", {
// Disable preloading of all images
preloadImages: true,
// Enable lazy loading
lazy: false,
effect: "fade",
fadeEffect: {
crossFade: true,
},
loop: true,
autoplay: {
delay: 1200,
disableOnInteraction: false,
pauseOnMouseEnter: true,
},
navigation: {
nextEl: ".swiper-button-next",
prevEl: ".swiper-button-prev",
},
pagination: {
el: ".swiper-pagination",
type: "fraction",
},
on: {
init: function () {
updateCaptionText(this);
},
activeIndexChange: function () {
updateCaptionText(this);
},
},
});
swiper.autoplay.stop();
window.addEventListener("DOMContentLoaded", () => {
document.body.className = "visible";
swiper.autoplay.start();
});
If you wanna delay the inital start even further, to match it with your CSS animation duration, you can use a setTimout
, like this:
window.addEventListener("DOMContentLoaded", () => {
document.body.className = "visible";
setTimeout(() => swiper.autoplay.start(), 1000); // 1000 means 1s, it's in ms here.
});
Live example here at this CodePen I forked. Reference of used methods are here on Swiper's official doc.