In my game, I want to make a level editor, and I need to create a new scene on which this level will be located through a script (for a new level). How to do it and is it possible at all?
CodePudding user response:
You can find this in the Unity Docs: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.CreateScene.html
Scene newScene = SceneManager.CreateScene("My New Scene");
Be sure to include SceneManagement in the top of your class.
using UnityEngine.SceneManagement;