Current junior, bytes of the game open internship has successfully got the offer, pure technology into the future or want to do the game development,
But now the sohu game also stretch to offer an olive branch, technical art, this is I have depended on are very interested in the direction of the but for industry information and do not know much about the future development,
So I want to ask everybody, in terms of development, is a traditional go plan division path as the back-end development TA is better or go to do for you, good tangle