Home > other >  SteamVR Angle of rotation
SteamVR Angle of rotation

Time:09-15

How can let in unity steamVR camera perpendicular to the normal perspective? O idea, thank you ~

CodePudding user response:

This problem didn't understand, detail

CodePudding user response:

reference 1/f, 001 China reply on the tip of the tongue:
this problem didn't understand, detail

Lying is wearing a helmet, we can see the perspective of normal stood watching,

CodePudding user response:

Don't let the helmet tracking the position and rotation?

CodePudding user response:

references on the tip of the tongue of China's 001 reply: 3/f
keep track the position and rotation helmet?

Tracking is normal, just the Angle of the track, a rotating the [VRTK_SDKManager] directly to the Rotation of the X I changed to 90, there is a change perspective, this is feasible?

CodePudding user response:

You use a Player? Anyway, you change the Camera directly the parent objects of Y is ok, if the subsequent need to set up the player's head, you can contact me again
  • Related