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Unity with sqlite3 on android system run for a long time in caton

Time:09-19

A project need long time to run the game, and the data storage is a little a bit more frequently, with sqlite3. Manual open transactions and close IO synchronization, running a few hours no problem, but over time, such as 10 hours begin to caton, caton is executing SQL statements, excuse me what reason, or is there any way to optimize

CodePudding user response:

Hello, can put the Android 3 d game development technology give me a treasure dian OpenGL ES 2.0 source code

CodePudding user response:

Caton is your data in the database
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