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> Quaternion. FromToRotation consult, as a result, feel not ah
Quaternion. FromToRotation consult, as a result, feel not ah
Time:09-20
Quaternion qua=Quaternion. FromToRotation (new Vector3 (1, 0, 1), new Vector3 (1, 0, 1));
The qua using euler said why is (0270180), instead of (0180, 0)?
CodePudding user response:
Euler quaternion, what do you mean by the vector3 type,
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Unity3D
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