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Unity3D racing AI

Time:09-20

How to write the car AI automatic pathfinding, AI automatic running along the track, the cars have corner turn automatically

CodePudding user response:

I used to is done with the unity of own pathfinding proxy Agent, if you don't mind, look over the unity pathfinding content,

CodePudding user response:

Do you want to do a similar parkour, if similar parkour, can use dotween dopath use anchor point can be realized,

CodePudding user response:

Automatic pathfinding set, but the AI is a shake a shake, running, how to make him a good run
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