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How the Unity of the animator is not affected by the game speed, turn to ~

Time:09-20

You need to use Time. Accelerated timeScale to make games, but the action of a model is not affected by acceleration,
Set up in my script animator. UpdateMode=AnimatorUpdateMode. UnscaledTime had no effect at run time,
On the Inspector panel view animator component updateMode is UnscaledTime,
Manual have effect on the Inspector panel Settings. Absolutely can't find out the reason.
Ask for help,

CodePudding user response:

Prefabricated body problem? The other side of the store, do you want to take a look at real precast body is same to oh, if not, perform instantiation of precast body or not the UnscaledTime, if not, when I didn't say,,
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