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Be urgent! Be urgent! Be urgent! The great spirit, novice consult!!!!!!

Time:09-21

New one, can you tell me the VS2015 and cocos2d - why VS after x 3.15 build environment inside didn't create the cocos project options?
And the cocos2d - x3.10 or exe, after 3.11 why is a zip file need to set up the environment, after the 3.11 version and 3.10 before what's the difference? Please comment, appreciate the great god

CodePudding user response:

I think cocos2dx makers themselves can't clear the difference between each version
Cocos2dx, there is no contact with vs, nor vs the expansion pack inside, so there is no cocos project must
If you can put these a little pit on flat, do some time
Or you can understands from some data, the founder of the cocos is just an ordinary c + + programmer, then you will know that
Cocos2dx is c + + compiler, and visualization, and system integration of these concepts not be
You from c + +, Linux's point of view to understand the cocos2d will be easier to
Now I see, he Linux would be just about the only bright spot, is indeed a cross-platform, but also many

CodePudding user response:

Cross-platform and open source

Highlight is

99 open source project, but only one good, good, of course, as in tomcat, ngnix, is not what is really bad, actually tomcat may just one the inside of the open source project 100

Keep open source is worth advocating, of course, but, after all, yes do product, if the number of open source leather to do product, eventually won't succeed, do products always still have their own core

Games such as product, is to have their own core, the core COCOS2DX can't do it

CodePudding user response:

@ avi9111 thank you for your patience reply, although can't solve my problem, but gave me some idea, thank you!

CodePudding user response:

@ avi9111 thank you for your patience reply, although can't solve my problem, but gave me some idea, thank you!
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