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How do I set a post process layer to my camera?

Time:11-12

I downloaded and imported the unity post processing package version 3.0.3 from Window > Package Manager.

post process package

Then I added to the Camera the Post-processing Layer component but then when I select Layer there is no postprocessing in the list :

no postprocessing layer

What I'm trying to archive is a drone grayscale black and white camera effect and later to make specific objects like enemies to be kind of light colors just like a uav effect view.

This is example image of what I want to archive as the effect in the camera:

camera effect

CodePudding user response:

https://docs.unity3d.com/Packages/[email protected]/manual/Quick-start.html

You have to create a custom layer just like you use for any other thing. Rest is up to PostProcessingVolume. you assign this "postprocessing" layer to the game object where PostProcessingVolume component is attached to.

CodePudding user response:

The layer your camera is on needs to be set on the post-processing layer component.

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