Home > other > U3D characters enable gravity, even if encounter plane will go
U3D characters enable gravity, even if encounter plane will go
Time:09-22
Creates a U3D character, give her a Rigidbody, check the Use Gravity, as shown in figure: Then I will go to do the Cube of the floor also added a Box starts, as shown in figure: But it seems useless, character is directly through the Cube to fall off, Why is this?
CodePudding user response:
You download package of others to see what is missing (I've tried, it is like a starting position have overlap, such as foot was under the water, will not collision, as if starts - enter judgment, when began to have no the events)
Or you have promotive people enhancing, can see the effect