Public the Rect windowRect=new the Rect (20, 20, 120, 50);
Void OnGUI () {
WindowRect=GUI. Window (0, windowRect DoMyWindow, "My Window");
}
Void DoMyWindow (int windowID)
{
GUI. DragWindow (new the Rect (0, 0, 120, 50));
}
Like this to get just the Window title words My Window ", "create text content.
I ask you, grateful
CodePudding user response:
The contents of the window, you need to continue to write ah, should be written in DoMyWindow function, such as GUI. Label ah GUI. The Button, and so on...
CodePudding user response:
http://blog.csdn.net/a958832776/article/details/70792607CodePudding user response:
Private void CreateConsole (){
GUILayout. BeginArea (new the Rect (5, 20, 400, 200));
ScrollPosition=GUILayout. BeginScrollView (scrollPosition GUILayout), Width (400), GUILayout. Height (200));
GUILayout. Label (" this is an apple ");
//add a button layout, manually delete
If (GUILayout. Button (" the clear "))
{
//todo
}
//use EndScrollView end top start scroll box,
GUILayout. EndScrollView ();
GUILayout. EndArea ();
}