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How to dynamically modify model shape

Time:09-16

Such as I want to throw an egg to the breasts of the model, and then the eggs broke and the chest to boil an egg, leave a little something, and then change the breast model

CodePudding user response:

This effect is not achieved by changing the model,

Various modes of special effects to achieve

Of course also can change the model, since your question is how to modify the model, then tell you:

Obtaining object MeshFilter components, which in turn get mesh, modify the mesh, assignment back again, can modify every vertex positions of the meshs, vertex color, add vertex to delete, modify triangular surface index, modify the normals,,,,

CodePudding user response:

Feel good hard,,,,

CodePudding user response:

Is there any easier way ah,,,

CodePudding user response:

This way, it is not difficult to ah, encapsulation, it is good to call back, the so-called plug-in but also is to give you the package with a layer of call

CodePudding user response:

But I won't
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