Home > other > The Unity of material, the roughness of texture in which parameters?
The Unity of material, the roughness of texture in which parameters?
Time:09-22
The Unity of the material, if you need to stick the color map, normal maps and roughness of texture are put parameters inside? Now I already know the color mapping, in Albedo, the Normal Map in the Normal Map, do not know is not correct?
CodePudding user response:
Depends on the specific shader
CodePudding user response:
3.0 1.03.125 MSXML2. XMLHTTP. Eldest brother, 2 l, can you help me to solve this problem? Online etc.