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The sky box set (- Japan - sunset) for ideas

Time:09-23

New to unity, train of thought,
Download several sky boxes, added a light as the sun, the Angle of the light and brightness according to the set time, but how to set the time to let the sky box also changes, such as camera position, sun in the sky box and color will be a process from sunrise to sunset, color, and the position of the sun should be dynamic,
How should achieve? Need to dynamically switch several different sky box?

CodePudding user response:

I think this chance you use u3d sky box, you can make a fake sky cover to cover in the sky, and then your camera under cover, and then you to control the cover is not good, to want what you write better then ShadowGun sky did in the game

CodePudding user response:

reference 1st floor WPAPA response:
I think this chance you use u3d sky box, you can make a fake sky cover to cover in the sky, and then your camera under cover, and then you to control the cover is not good, to want what you write better then ShadowGun the game did the sky


Of course you in the sky box material, also can map, to keep your day move, can write a shader, Noah texture in the uv

CodePudding user response:

The need to achieve this function might only be applicable platform PC
Feel consumption big
Interested can look at the GPU GEM2 atmospheric scattering chapter
Principle is to do a spherical sky boxes and then according to the sun's rays atmospheric scattering formula calculation formula into it with the shader and then calculate the atmospheric exposure in the sun somewhere
Can be a seamless transition

CodePudding user response:

http://blog.csdn.net/mollmy/article/details/51779594
The weather effect, a plug-in
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