I want to create a list of coloured labels. The thing is that I could do it with the kv file, but I need to do it through the build() method. So I tried replicate what I have done, but it does not work. And I can't understand why.
This is what I've coded
from kivy.app import App
from kivy.uix.relativelayout import RelativeLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.boxlayout import BoxLayout
from kivy.graphics import *
class RL(RelativeLayout): # Creates the background colour for each label
def __init__(self, **kwargs):
super().__init__(**kwargs)
with self.canvas:
Color(.7, 0, .5, 1)
Rectangle(size_hint=self.size)
class MainMenu(BoxLayout):
N_LBLS = 8
labels_text = []
RL_list = []
def __init__(self, **kwargs):
super().__init__(**kwargs)
button = Button(text='do something')
button.bind(on_release=self.change_text)
box = BoxLayout(orientation='vertical', padding= 10, spacing = 15)
for i in range(0, self.N_LBLS):
self.RL_list.append(RL())
self.labels_text.append(Label(text=f'{i}º label', size_hint=self.size))
self.RL_list[i].add_widget(self.labels_text[i])
box.add_widget(self.RL_list[i])
self.add_widget(button)
self.add_widget(box)
def change_text(self, instance):
for lbl in self.labels_text:
if lbl.text[0] == '5':
lbl.text = 'Text changed'
class MainApp(App):
def build(self):
return MainMenu()
if __name__ == '__main__':
MainApp().run()
It's supposed to make a button to the left, and a list of 8 coloured labels to the right.
CodePudding user response:
The problem is that you are setting size_hint=self.size
in each Label. The self.size
is the size of the MainMenu
, which is [100,100]
when that code is executed. Note that size_hint is a multiplier that is applied to the parents size to calculate the widgets size. So a size_hint
of [100,100]
makes each Label
100 times bigger than the MainMenu
. So your code is working, but the Labels
are so large that the text is off the screen. Start by just removing size_hint=self.size
.
And, to set a background color on a Label
, you can just use the canvas
of that Label
, rather than some container. Here is a version of your code that does that:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.boxlayout import BoxLayout
class ColorLabel(Label):
pass
Builder.load_string('''
<ColorLabel>:
bg_color: [.7, 0, .5, 1]
canvas.before:
Color:
rgba: self.bg_color
Rectangle:
pos: self.pos
size: self.size
''')
class MainMenu(BoxLayout):
N_LBLS = 8
labels_text = []
def __init__(self, **kwargs):
super().__init__(**kwargs)
button = Button(text='do something')
button.bind(on_release=self.change_text)
box = BoxLayout(orientation='vertical', padding=10, spacing=15)
for i in range(0, self.N_LBLS):
self.labels_text.append(ColorLabel(text=f'{i}º label'))
box.add_widget(self.labels_text[i])
self.add_widget(button)
self.add_widget(box)
def change_text(self, instance):
for lbl in self.labels_text:
if lbl.text[0] == '5':
lbl.text = 'Text changed'
lbl.bg_color = [0, 1, 0, 1]
class MainApp(App):
def build(self):
return MainMenu()
if __name__ == '__main__':
MainApp().run()