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COCOS2DX on VC2010 problem of resource use my small white, hope the great god directions

Time:09-24

COCOS2DX exactly how to use the resources, in the VC platform is to first create Recourse will resource file to load the bitmap to use pictures, why do I see projects in a folder called Recourse, including several system default pictures, such as HelloWorld. PNG, but I created in the project use the image when initializing elves, the results did not show up, COCOS2DX when using resource usage is to load the bitmap resources, or the pictures on project directly to the existing Recourse folder, hope god give some COCOS2DX on VC platform used in the source code examples, or explain COCOS2DX resource loading mechanism in VC, the small white be greatly appreciated (laughed).

CodePudding user response:

To ask after I open the project with vs2015 doesn't even have the Classes folder
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