FreeEngine
An open source game server engine, the underlying framework using c + +, core concepts, less accessible, learning cost is low, the whole architecture based on module mechanism, pay attention to the reusability of modules, reduce the coupling function logic, script, network, database support is provided by modules, such as the engine is not designed for a certain types of online games, it is more focus on a single server architecture design, through different modules combination, engine applies to all network game type,
The engine design goal is:
1. Simple, practical, accessible, convenient, fast, low coupling
2. Through the restructuring of existing module, to quickly build server framework and functional logic
3. Provide a rich, stable, high reusable module code
Feature
Cross-platform, currently supported Linux and Windows
Core concepts, less study of low cost, easy-to-use
Module mechanism
All the other features can be realized by module (network, database, scripting support, etc.)
Unlimited front-end, can and cocos2d - x, unity3d combinations
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