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Unity5.2.2 NetWorkManager client can create objects, sync on the server

Time:09-24

As title, the client can create objects, sync on the server
The server will create synchronization object to all this client
The client can choose to create
For example: two Cube (red, blue)
Client click the red Button in the UI interface, you can create a red Cube
Click the blue Button, you can create a blue Cube
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