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Modify the Shader

Time:09-24

Is to get a couple cameras captured by real-time environment rendering into the unity on a chip, the blue part of the filter and make it transparent, blue filter out the whole piece of transparent, to hide behind the object, into a superposition of style, how to modify the other parts only to filter out blue and transparent display properly, similar like the leaves in the unity of effect, edge part is through the veins can display the rear cover normal object! Shader complete novice, a great god help!

CodePudding user response:

The great spirit here to see!
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