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OpenGL rendering 3 d coordinate on target objects, make its can undertake translation rotating with

Time:09-25

First model information, now you can get the target model of vertices, relationship between nodes, etc.;

And then draw out the three-dimensional coordinate (may carry out various operations) with the goal;

Finally can click on the axis and then for various operation,

Want to ask you how great god three-dimensional coordinate draw? Now you can get target information from the engine,
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