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The VR games transplantation but dry into the early stage of the main means

Time:09-25

Recently, HTC, SONY have launched VR devices, domestic game makers are also accelerating investment in mergers and acquisitions, in the field of VR in the mobile games and capital operation to promote rapid development under the background of the trend, the competition for a new round of blue ocean market must become one of the main strategy, the current major game companies



The development of the hardware so fierce, but as the content of the software is what circumstance?

In VR devices on the market the game under the background of rapidly in a short period of time, the lack of the game content is now many game companies are widespread problems, in this early in the development of VR market, many people also began to change mind, like the transplant to swim swim strategy method, through the mobile game or swim to VR devices, perhaps can also can simplify STH, obtain good VR content,

Now, many equipment manufacturers have begun to try this method, in last year, for example, a "Hitman" series of derivatives strategy board games to transplant the end developer shows Oculus of VR glasses, as early as 2014 network from mobile game "temple run" to a virtual reality version and will land on samsung Gear VR devices,

On the tuyere VR market this year, HTC announced in GDC conference this year will launch more VR game, in addition, SONY announced at the conference this year is the 65 VR games, including transplant occupying most of the game, such as "Bossa Studios - Surgeon Simulator" (bo - Surgeon simulation), "Evolution Studios - Drive Club VR Prototype" (VR) driving Club Evolution Studios -, "Gaijin Entertainment - War Thunder" (Gaijin - War Thunder) games, such as

What type for transplanting VR end game?

Recently, the predecessor company said to add content to VR platform, the company want to transplant its Steam platform all games to VR platform, the personage inside course of study says, on the premise of can't see the VR peripheral market prospects, equipment and VR game production need time and technology cost is bigger than normal game,

Last Oculus Connect conference of VR games also is third person more, according to game developers also said: "to get your third-person games are transplanted VR version, no problem is fit for and not what your effort", in addition to the above game type, first-person shooter games may also very suitable for VR, by contrast, this kind of game in game is one of the biggest problems in the process of vertigo, even in the market one thousand yuan to buy the VR devices, in the process of constant velocity movement will appear this kind of problem,

In the short term game transplantation or become the norm

For VR platform content, although each big game makers with current equipment manufacturers to cooperate, but the launch of the VR games on the market is also very limited, first of all, in the game development, because of the limitation of technology research and development, and the cost so that the general game makers and not easy to test the waters, and at the same time the VR equipment driven by the domestic market in the current capital operation, mergers and acquisitions investment that is in the majority, truly do VR content involved is still relatively small,

For the need to pay attention to what problem in the process of VR games transplantation? Developers said in an interview, the first for the game type, should need to first consider, although traditional forms of the game a lot can be directly transplanted into VR games, the first person perspective of FPS, god perspective of RTS, RPG game of the third person, the shoulder Angle and so on, but the adoption of the immersive VR experience, all kinds of perspective of traditional way get to a simple game based on the screen completely different feelings, the second is in the game itself, should be considered the game background, factors such as play, because these factors will affect the audience in the first time whether are interested in the game,

In addition, developers should is to consider the vertigo of VR games, if above the maximum avoid this problem? Developers think that, in the process of transplant games should try to avoid movement and violent action,

CodePudding user response:

Take a bubble, waiting for VR technology is mature

CodePudding user response:

Yesterday to go to the video, watching others playing electronic games, just think, in the near future, the machine will disappear, will be replaced by vr,
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