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Unity and mono

Time:09-16

The beginner's unity, want to ask next unity can need not mono? Or simply do not know mono can also use the unity? (vs can write scripts)

CodePudding user response:

Of course, but not worth the cost,

For example:
1, provided the cross-platform support unity, you give up the unity with mono,, means you have to do the recognition of different platforms, such as mouse and keyboard fingers touch hardware input message identification,
2, the frame of life cycle and so on, the original mono offer good package, you don't have mono, also need to maintain,
3, the physical simulation with mono callback, you give up mono, lost again, also need your own maintenance,
4, the original native interaction interface, you give up mono, also lost, and also need your own maintenance,
The other is not, for example, one by one

CodePudding user response:

reference 1/f, faint a leisurely yo reply:
of course, but not worth the cost,

For example:
1, provided the cross-platform support unity, you give up the unity with mono,, means you have to do the recognition of different platforms, such as mouse and keyboard fingers touch hardware input message identification,
2, the frame of life cycle and so on, the original mono offer good package, you don't have mono, also need to maintain,
3, the physical simulation with mono callback, you give up mono, lost again, also need your own maintenance,
4, the original native interaction interface, you give up mono, also lost, and also need your own maintenance,
The other not, for example, one by one

That is all I have with mono to adjust (without vs) should be no problem?

CodePudding user response:

VS is Microsoft Visual Studio is an IDE,,,

CodePudding user response:

The Unity of course, the future will give up Mono, convert. Net core
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