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Share "Cocos2D - X game development technology precision solution (second edition)" electr

Time:09-25


Let up to within
Cocos2D - X is a support multi-platform 2 d mobile game engine, support for iOS, Android, WinPhone such platform, at present, many popular mobile platform game, is developed based on the Cocos2D - X,
Book details how to use the Cocos2D - X engine to develop their own mobile platform game, of 15 chapters of the book, the main contents include: introduction of Cocos2D - X engine; How to build cross-platform development environment; The core of the engine module - rendering framework; How to realize the dynamic images and user interaction; 2 d game background the implementation of the methods and techniques; This paper introduces the method of using cocostudioUI editor; Box2D physics engine; How to grasp the usage of the sound engine; Cocos2D - file operations of X engine module and memory management mechanism; All kinds of particle effects; How to master the ability to use Lua script to make the game; Cocos2D - HTML 5 engine version; The additional functions such as engine, in the end, books and readers of Cocos2D - X engine together,
download link address: http://yunpan.cn/cLeZqB7e6BrMQ (Numbers: 1 f56)

CodePudding user response:

only chapters

CodePudding user response:

I also only the chapters,

CodePudding user response:

extract solution? How fine?
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