How to fix blurry text in unity? I know everyone and their grandmothers have asked this by now. I've tried TextMeshPro, I've tried downloading custom fonts. The text looks good in the scene view, but it looks crappy in the game view.
The text in game view https://i.stack.imgur.com/83o7J.png
The text in scene view https://i.stack.imgur.com/19sEM.png
CodePudding user response:
When you import the font and create an atlas in TextMeshPro use the maximum atlas size (I believe that's 2048 x 2048) and use the slowest generation method (called 'Optimum').
As DiplomacyNotWar mentions, any AA solution you use (e.g. in the PostProcessing package) will reduce the aliasing a bit.
CodePudding user response:
Make sure that in the game view, the scale is set 1x. Took me forever to figure out.