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Cocos2d - x - 2.2.3 old project, need to support 64 - bit Android, can realize, how to implement? Or

Time:09-26

Cocos2d - x - 2.2.3 old project, need to support 64 - bit Android, can realize, how to implement? Or must upgrade to the cocos2d - x 3. Only a few version?
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RT, consult everybody,, thank you, project, etc.,,

CodePudding user response:

1, 2. X can't upgrade 3. X, something completely different, upgrade the workload and technical difficulties of estimated that you can't afford to
Reason 2, 2) x is 64 - bit support, you can try to compile a
Bind on 3, if you use lua lua, 64 - bit version of the need to modify the source code of a few places, their search to see dead simple solution
4, if you use the luajit, luajit is not support 64 - bit, the new version of the jit support, or super trouble, it is suggested that there is no jit
5, if use the other third-party libraries, and then think of some way to yourself,

CodePudding user response:

2. X version, after 2.2.6 is increase support of 64
Upgrade is ok, most are compatible, only will have a lot of deprecated code, of course, if you have time, or can consider refactoring to upgrade the engine, no time, just for 2.2.6
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