As shown, behind the words is a translucent mist, and more to more transparent until disappear, more troubling, the shape and size of the mass of fog and the text itself, don't know how to make the effect of this?
Based on the game "ten compressors soldier defense circle",
CodePudding user response:
Look at the pictures, the effect of the transparent fog picture should be just according to the number of words to stretchCodePudding user response:
Consider modifying the UI text shader to join?