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How to deal with the unity animation state machine the same objects in different animation of the sa

Time:09-27

Unity2D role, the smaller the size of the initial role, the size of the standby mode and the size of the animation is down after, but entered the jumping and moving animation automatically turned back to the original large size, could you tell me how to deal with this problem? Thank you very much!

CodePudding user response:

I have to solve this problem, the scale is not good question,
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